Connor Olohan
Undergraduate Games Artist
I am an undergraduate game artist looking to bring game worlds to life with my skills in 3D modelling, digital art, and animation and seeking work shadowing, internships and placement opportunities within the games industry to gain further technical and collaborative team experience in a work environment... so if you are a games company and like my work I would very much like to have a chat!

My accounts on ArtStation and Sketchfab is where I apply the skills developed from my 
course to produce and post 3D models in my free time.

I enjoy developing assets I have approaching 40k views and nearly 200 followers of the 
many collections I publish for free download.

I enjoy rigging and placing my art assets into Unity and Unreal game engines for use by 
other members of the game development team and seeing my art in gameplay use 
continues to be a joy.

I am also expanding and refining my skills in character design and creation, discovering new ways in working efficiently and effectively and I leverage various industry standard software packages including Maya for modelling, ZBrush for sculpting, and Adobe Substance Painter for texturing and painting assets.

I also use Photoshop to create concept art for my own game asset designs and enjoy gaming, art, films, music, Lego and anime.