Connor Olohan
Undergraduate Games Artist
I am an undergraduate game artist specialising in environments and props, open to work. My skillset includes 3D modelling and sculpting, texturing, rigging and animation. 
I am especially confdient in environment art creation including implementation and real-time rendering in Unreal Engine, as well as a broad understanding of visual effects. My favourite genre to work with is currently High Fantasy. 
My separate profiles on Sketchfab and Artstation showcase my own original creations that further add to my portfolio.